about

grapefrukt games consists of exactly one guy, martin. that’s me!

i got into game making in a big way around the time of the experimental gameplay project and still use that same methodology; making a bunch of small prototypes to see if a concept works and then build upon the ones that do. usually this takes a very long time.

you may know me from the presentation about juice i made together with petri purho.

while i’m a one man company, most of my games are made in collaboration with others. repeat collaborators include:

martin, pointing at a tram