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	<title>Comments on: The need for stupid amounts of objects.</title>
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	<description>rapid prototyping of games using flash</description>
	<pubDate>Tue, 06 Jan 2009 09:35:58 +0000</pubDate>
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		<title>By: Chip Miller</title>
		<link>http://grapefrukt.com/blog/the-need-for-stupid-amounts-of-objects/comment-page-1/#comment-6130</link>
		<dc:creator>Chip Miller</dc:creator>
		<pubDate>Thu, 25 Sep 2008 20:12:47 +0000</pubDate>
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		<description>Awesome.  I've been trying to figure out this concept for some drawing apps that use a lot of alphas (and a stupid amount of objects :) ).  Thanks for the great post and insight!!</description>
		<content:encoded><![CDATA[<p>Awesome.  I&#8217;ve been trying to figure out this concept for some drawing apps that use a lot of alphas (and a stupid amount of objects <img src='http://grapefrukt.com/blog/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> ).  Thanks for the great post and insight!!</p>
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